Ebook UX for Beginners: A Crash Course in 100 Short Lessons, by Joel Marsh
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UX for Beginners: A Crash Course in 100 Short Lessons, by Joel Marsh
Ebook UX for Beginners: A Crash Course in 100 Short Lessons, by Joel Marsh
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Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals.
Forget dry, technical material. This book—based on the wildly popular UX Crash Course from Joel Marsh’s blog The Hipper Element—is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn’t have to be boring.
Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.
- Start from scratch: the fundamentals of UX
- Research the weird and wonderful things users do
- The process and science of making anything user-friendly
- Use size, color, and layout to help and influence users
- Plan and create wireframes
- Make your designs feel engaging and persuasive
- Measure how your design works in the real world
- Find out what a UX designer does all day
- Sales Rank: #484207 in eBooks
- Published on: 2015-12-21
- Released on: 2015-12-21
- Format: Kindle eBook
About the Author
Joel Marsh (@HipperElement) has been a professional designer for more than a decade. His work for disruptive startups and famous global brands like Absolute Vodka, Samsung, and McDonald’s, has affected more than half-a-billion people. He can also play drums pretty well, but that’s not very relevant for this book.
Most helpful customer reviews
10 of 11 people found the following review helpful.
Excellent book is marred by excessive profanity and wittiness
By Win Goodbody
Marsh has a lot to say about what UX is and how to do it. The organization of the book into cohesive lessons is sound. There's much more value here than the "for beginners" tag in title might lead you to believe, and readers will find much to reference as they build their UX careers.
However, the book suffers from excessive profanity and wittiness that seems entirely at odds with good writing style and the O'Reilly brand. I won't try to reproduce Marsh's running stream of sex and porn jokes here, as they would no doubt be edited out by Amazon - as they should have been by Marsh's O'Reilly editors. As the book would appear to be targeted at students, the profanity makes even less sense. There are several moments that are borderline offensive.
As Marsh's topic is UX, it's baffling that a book with so much great content is brought down several notches by elements that could easily have been removed. In short, like a UX design that could be improved to better serve the user, Marsh's book would be much more readable without all the slang, F bombs and jokes about shopping for sex toys. All this bad language is not needed and does not serve the subject.
I hope O'Reilly in future will reconsider whether it's appropriate in a tech world already saddled with many issues of inclusion and bad behavior to add to the mess by publishing books where authors exhort readers to "suck the big one". Not really what we need.
4 of 6 people found the following review helpful.
Irreverant, concise but not for the business environment.
By Edward Alexander Gerster
A good starting point for those wishing to learn UX design. Covers material in short concise manner, with an odd humor & pithy comments that surely will raise a few eyebrows. May be fine for individuals, but as another reviewer mentioned, not for the business environment.
With that being said, it does the job and teaches you a well distributed foundation in a short amount of time.
2 of 3 people found the following review helpful.
made you look
By Patrick O
Websites are mix of content and experience. A lot of people have content, not many can bring the content in a way that draws users in and helps the content shine. Understanding user experience is a key, yet almost entirely ignored, element of website design, especially non-professional designs. Indeed, it's the user experience element that makes a site really professional. I'm an educator and involved in a few projects where site development is key. Because of this, and because I am aware that the content I work with is often overlooked, alienating, or otherwise non-intuitive, part of my goal is to learn how to draw as many people in and help them discover in the most fluid way possible. Marsh is a great help to this process, especially as I've often made a number of mistakes over the years in ignoring user experience.
This book offers a great start to the methods and issues involved, not getting very in depth at any point, but really more getting the reader to think and grow in awareness. It's not a web design book, after all, it is meant to highlight a broad range of issues and approaches that can draw in and keep users involved.
Really great for designers of all kinds and especially useful as I work on educational design, moving away from banking concepts of teaching and towards better interactivity and connection.
This book is a like a weekend seminar, giving a great deal of readily used info in bullet pointed segments, each of which can be filled out more deeply with other resources. In a lot of ways, this book functions best as an eye-opener, leading the reader to think and approach design in different ways.
It's a bit crass at times, but not overly so and not anymore than that weekend seminar might be. Marsh keeps the readers attention and occasionally uses approaches that may bother or shock some, but that (I think) is itself part of the goal.
This book really is for beginners. As a beginner myself it is getting me to think and approach discussions in new ways. In this it really is helpful for everyone connected to a site, so they can work together in asking the right questions and steering towards a more engaging experience
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